Object Pascal units have two sections (interface and implementation), and as you can see in many source code, each section can have distinct items (uses, types, variables, and constants).
So, which section is suitable for putting a unit as uses ?
First, the main difference is that :
- Items in the interface are visible in the entire unit, while
- Items in the implementation are only visible in the implemantation section.
See the three units as example below :
unit A; interface const cA = 1; ..
unit B; interface const cB = 1; ..
unit C; interface uses A; const cC1 = cA; cC2 = cB; // Error : constant not declared implementation uses B; const cC3 = cA; cC4 = cB; end.
Also, you can create mutual dependent units if at least one unit is included in the implementation section :
unit A; interface implementation uses B; end.
unit B; interface implementation uses A; end.
But, if both units are used in the interface section (each unit is used in the interface section of the other unit), the compiling/linking will fail because of circular dependency.